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OH NO
Published on July 9, 2008 By SplitPeaSoup In PC Gaming

In every ordered system in which it is allowed, some element or another at some point figures out it can cheat. Little kids start blaming things on their siblings, carnivores eat herbivores, and lawyers thieve from businessmen. Well, the same has happened within the software industry. Ok, I'll be the first to grant you that the music industry was never really creative in the first place. But people did want what it had to offer. In fact, they wanted crappy music enough to pay big money for a CD.

Well, usually cheaters are not such a huge problem. Usually, non-producers are a thorn in the side of progress, but not a serious impediment. Usually, however, does not apply this time. The internet is different because it gives organized powers no control over who can peep in on their ideas and content at each hop, skip, and router. They can't fight back! DRM is the one defense that creative people have, and Stardock has made a business, in part, out of not using it. Go figure.

So, it seems that the companies  working hard to produce and create can be driven extinct by a common pirate. Piracy destroys the incentive for producers to produce, and if it gets bad enough, companies will stop producing entirely. What I find most ironic about this particularly revolting peice of human nature is that the pirate never realizes that once the creative people stop making them free games, the pirates will go extinct, too.


Comments (Page 13)
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on Jul 23, 2008
From the article Anniko linked to:

One week later, Valve, via the Steam program, inactivated all Orange Box games (after they had already been active for some time), stating that they are in the "incorrect territory."


Ugh. I hate country restrictions. Talk about making your own arbitrary laws. For the moment however, I'm skeptical, as this is just some forum posts making the claim.


You don't own any of the games on Steam since they can be deactivated at a whim by someone at Valve.


Actually, if you read your EULAs occasionally, you'll find you probably don't own the vast majority of software on your computer. Has nothing to do with whether they can deactivate it remotely or not.


Steam authenticates every game online whenever you try to run it. It also authenticates every third party mod that's released for free online.


Has this been verified?

In any case, if you dislike the verification go into offline mode. Problem solved.
on Jul 23, 2008
EULA's are not legally binding as I didn't have a chance to read it before money changed hands. I'm being forced to agree to conditions I didn't accept/know about when I bought the product just so I can use it.
on Jul 23, 2008
Well, they are and they aren't. Corrupt lawmakers and judges are telling us they are.
on Jul 23, 2008
Well, they are and they aren't. Corrupt lawmakers and judges are telling us they are.


God bless America
on Jul 24, 2008
I dunno if EULAs are considered legally binding, but I know that copyright law is. If you threw out the EULA, you'd end up with a product that's even less useful.
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